- 25 Feb, 2021 1 commit
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Razer authored
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- 31 Jul, 2020 2 commits
- 26 Jul, 2020 1 commit
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Razer authored
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- 24 Jul, 2020 2 commits
- 18 Jul, 2020 3 commits
- 29 Jun, 2020 2 commits
- 26 May, 2020 1 commit
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Razer authored
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- 21 May, 2020 4 commits
- 20 May, 2020 3 commits
- 19 May, 2020 12 commits
- 15 May, 2020 1 commit
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Razer authored
Spawn System fixes See merge request DesolationREDUX/Server_Files!46
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- 14 May, 2020 5 commits
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vabene1111 authored
if a map is not configured in desolation/config.cpp (or any override) the variable DS_var_SpawnSetting is not set thus cannot be read in on region selected. This fixes it by adding a check and spawning randomly if the var does not exist since witouht any configuration spawning randomly is the only option anyway.
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vabene1111 authored
to prevent forgetting this in any script execution branch when refactoring any spawn code
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vabene1111 authored
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vabene1111 authored
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vabene1111 authored
when spawn choosing is disabled and the user forgets to add markers a script error triggers spawning the player at [0,0,0] and not finishing initialization
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- 09 May, 2020 1 commit
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Razer authored
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- 06 May, 2020 2 commits